Immersive Healthcare: The Revolution of Medical Training Through VR, AR, and MR Simulations

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In the ever-evolving landscape of healthcare, the convergence of Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR) is ushering in a new era for medical training. These immersive technologies are poised to redefine the way medical professionals learn and hone their skills, presenting a multitude of benefits that extend from the safety of training environments to the exploration … Read More

Chat GPT One Year On and its Impact on Biotech

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OpenAI, a pioneering organization in the field of artificial intelligence, has continued to lead the charge in pushing the boundaries of conversational AI. One year ago, they introduced ChatGPT, a revolutionary AI model that set the stage for transformative advancements. In the recent DevDay event, OpenAI showcased how ChatGPT, with its latest release and forward-looking initiatives, is poised to redefine … Read More

Are We Living in a Virtual Reality?

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The idea that our human experience might be a virtual reality creation, produced by higher beings or our future selves, might sound like the plot of a science fiction novel or something straight out of the Matrix! However, recent advances in technology have given this theory a fascinating twist. Virtual reality (VR) experiences that we can create ourselves are now … Read More

The (R)evolution of Virtual Reality in Medicine and Pharma: from Outsider to Insider

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Virtual Reality (VR) has made extraordinary progress since its inception, moving beyond the early days of 360-degree videos to the interactive, standalone (not requiring an external PC, just the headset) VR experiences we enjoy today. Companies like Meta (formerly Facebook) have been at the forefront of this transformation, continually investing in VR technology and integration across various sectors, including healthcare. … Read More

3 VR “Booms” That Often Sneak Under the Radar

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Virtual reality has generated countless headlines and news stories over the past two or three years. In fact, if you rewind back past all of the speculation and excitement that preceded the public unveiling of devices like the Oculus Rift, VR has been making headlines for longer than that. Even so however, the overarching focus tends to be relatively narrow. … Read More

February VR/AR News #1: Tech updates, mixed reality and how VR is changing the art/music industries

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Featured Image: London-based startup Opto might be the first company to make quality mobile VR mainstream. According to Wareable, the company’s “Opto Air is made from a lightweight foam, offers built-in speakers plus a 100-degree field of view via double-aspheric lenses which Opto says are 25% bigger than rival mobile VR headsets.” Costing £98, the headset is a strong competitor for the Google Daydream … Read More

December VR/AR News #3: new Samsung hardware, virtual world building and our bodies in VR

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Samsung announced it is working on a successor to the Gear VR headset and a mixed reality device that The Verge compares to the Microsoft HoloLens or Magic Leap. Google has partnered with British startup Improbable, which according to Wired, “offers a new way of building virtual worlds, including not just immersive games à la Second Life or World of Warcraft, but … Read More

December VR/AR News #1: Gender and tech, murder in VR and dinosaurs

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Craig Newmark, the founder of craigslist, highlights five women in VR as part of the Women Startup Challenge, which is “showcasing and funding innovative, women-led startups focusing on Artificial Intelligence (AI), Augmented Reality (AR) and Virtual Reality (VR) that are solving problems for people, businesses and the planet.” Newmark’s picks include Liv Erickson, a VR developer at Microsoft who was part … Read More

November VR/AR News #4: Project Alloy, social VR and the making of Pokemon Go

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For fun: In an animated video, John Hanke, the CEO of Niantic, explores how the company made Pokemon Go and the future of AR. This holiday season could be what introduces virtual reality to a mainstream audience. According to The Washington Post, “Research firm IDC estimates that consumers — particularly gamers — will snap up 9.6 million virtual reality headsets by … Read More

November VR/AR News #3: NASA, chord-free headsets and a new way to experience Google Earth

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For fun: Google Earth in VR. Listen to the product manager and engineering lead talk about the project. Apple is finally getting on the bandwagon and inserting augmented reality technology into the iPhone camera app, a source told Business Insider. According to Business Insider, “The effort, which involves teams from several acquired startups, reflects Apple’s near-term desire to put augmented reality technology … Read More